This module addresses the following topics:
Introduction to the basics of Human Computer Interaction
Design principles and models for modern user interfaces and interactive systems
Information processing of humans, perception, motor skills, properties and skills of the users
Interaction concepts, metaphors, standards, norms and style guides
In- and output devices, design space for interactive systems
Analysis-, design- and development methodologies and tools for easy to use user interfaces
Prototypic implementation of interactive systems
Architectures for interactive systems, User Interface Toolkits and components
Acceptance, evaluation methods and quality assurance
Learning Objectives and Competences:
Students develop an understanding for models, methods and concepts in the field of Human-Computer Interaction.
They learn different approaches for designing, developing and evaluating User Intefaces and their advantages and disadvantages.
Joining the course enalbes students to understand and execute a development process in the area of Human-Computer Interaction.
Student will be able to do an UI evaluation by learning basics about information processing, perception and motoric skills of the user.
Additionally, appropriate evaluation method as well as acceptance and quality assurance aspects will be learned.
https://www.mad.tf.fau.de/teaching/courses/lv_id/21571008