This module addresses the following topics:
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Introduction to the basics of Human Computer Interaction
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Design principles and models for modern user interfaces and interactive systems
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Information processing of humans, perception, motor skills, properties and skills of the users
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Interaction concepts, metaphors, standards, norms and style guides
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In- and output devices, design space for interactive systems
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Analysis-, design- and development methodologies and tools for easy to use user interfaces
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Prototypic implementation of interactive systems
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Architectures for interactive systems, User Interface Toolkits and components
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Acceptance, evaluation methods and quality assurance
Learning Objectives and Competences:
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Students develop an understanding for models, methods and concepts in the field of Human-Computer Interaction.
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They learn different approaches for designing, developing and evaluating User Intefaces and their advantages and disadvantages.
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Joining the course enalbes students to understand and execute a development process in the area of Human-Computer Interaction.
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Student will be able to do an UI evaluation by learning basics about information processing, perception and motoric skills of the user.
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Additionally, appropriate evaluation method as well as acceptance and quality assurance aspects will be learned.
https://www.mad.tf.fau.de/teaching/courses/lv_id/21571008