- Die Vorlesung gibt eine Einführung in die Computergraphik:
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2D Graphics (HTML Canvas, SVG)
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Color Models
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GPU Programming (WebGL)
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Rasterization Algorithms for Lines and Polygons
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Affine and Projective Transformations
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Homogeneous Coordinates
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3D Rotations
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3D Viewing and Perspective
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Phong Lighting and Shading
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Scene Graphs
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Texture Mapping
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Texture Antialiasing
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Visibility
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Virtual Reality
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Geometric Modeling
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Rendering Pipeline
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Ray Tracing Basics
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Ray Tracing Acceleration
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- Empfohlene Literatur
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- P. Shirley: Fundamentals of Computer Graphics. AK Peters Ltd., 2002
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Foley, van Dam, Feiner, Hughes: Computer Graphics - Principles and Practice
- ECTS-Informationen:
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- Title:
- Computer Graphics
- Credits: 3,75
- Prerequisites
- Acquisition of a graded certificate by doing exercises und a final written exam. The lecture can be combined with basic exercises to a module of 5 ECTS, and together with advanced exercises to a module of 7.5 ECTS.
This year, the lecture is given in English language (yearly alteration between German and English). Lecture slides, teaching material, and exercises are provided in English, as well as the exercises and the final exam. Answers can be given in German or in English.
Registration for the exercises happens in the first week of lectures, a previous registration is not necessary. - Contents
- This lecture gives an introduction to computer graphics, covering covers the following aspects:
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2D Graphics (HTML Canvas, SVG)
-
Color Models
-
GPU Programming (WebGL)
-
Rasterization Algorithms for Lines and Polygons
-
Affine and Projective Transformations
-
Homogeneous Coordinates
-
3D Rotations
-
3D Viewing and Perspective
-
Phong Lighting and Shading
-
Scene Graphs
-
Texture Mapping
-
Texture Antialiasing
-
Visibility
-
Virtual Reality
-
Geometric Modeling
-
Rendering Pipeline
-
Ray Tracing Basics
-
Ray Tracing Acceleration
-
- Literature
-
- P. Shirley: Fundamentals of Computer Graphics.
-
Foley, van Dam, Feiner, Hughes: Computer Graphics - Principles and Practice